Luca Ballarati

Space arcade shoot'em up. Time your shots and push asteroids to match the color of the enemy if you want to succeed!
Shooter
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Prototype of a first person puzzle game where you have to switch between classical and quantum mechanic to solve puzzles
Puzzle
A brutal roguelike to test your startegic thinking with limited control
Strategy
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Supported by Luca Ballarati

Seven Day Roguelikes

Played